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See more at IMDbPro. Trailer Photos Top cast Edit. Tibor Mertz Fodor as Fodor. Bence Bihari Bence as Bence. Jakab Pilaszanovich Jakab as Jakab. Lajos Koltai.

More like this. Watch options. Storyline Edit. He hears advice on preserving one's dignity and self-esteem. He discovers hatred. If he does survive and returns to Budapest, what will he find? What is natural; what is it to be a Jew? Sepia, black and white, and color alternate to shade the mood.

You can close your eyes. You can turn away. But you will never forget. Rated R for some disturbing Holocaust images including nudity, and brief strong language. Did you know Edit. Trivia The production unexpectedly ran out of money halfway through and halted for several months in order to find new investors. This ended up working in its favor, since Marcell Nagy was going through puberty, and by the time they restarted, he looked physically more mature, taller, and his voice deeper.

By the time his character enters and survives the death camp, he looks several years older than when the film began, adding an element of reality that otherwise would have been created with make-up.

Crazy credits Flash v. Schwabenland, Production Dog. User reviews 48 Review. Top review. Hauntingly beautiful. There have been many films about the holocaust but none quite as intimate and personal as Hungarian director Lajos Koltai's Fateless.

Based on the semi-autobiographical novel by Nobel Prize winner Imre Kertesz, Fateless is a hauntingly beautiful film whose narrative unfolds in the form of miniature vignettes rather than peak dramatic moments.

The film is seen from the perspective of year-old Gyuri Koves Marcell Nagy , who spent a year in Buchenwald during the last days of World War II and who provides the narration.

Unlike most films about the holocaust, it suggests that happiness and beauty can co-exist along with deprivation and despair. Marcell Nagy is outstanding as Gyuri, the young man who moves from a childlike innocence to world-weariness in the span of one year. With his soulful face and expressive eyes, he is almost a detached observer, quietly pondering his fate.

He is, in the Sufi saying, in the world, but not of it and the film unfolds as in a lucid dream that blurs the lines between appearance and reality. Koltai captures this almost matter-of-fact quality as Gyuri says goodbye to his father Janos Ban who has been ordered to work in a Nazi labor camp. Because Hungarians did not feel the full brunt of Nazi persecution until the Nazi takeover in , Gyuri thinks his father is just going to have to work hard and that nothing will happen to him.

Neighbors and relatives who reassure him that everything will be all right do not further his grasp of reality. When the boy and his friends are detained on a bus on the way to work, he learns quickly that "his carefree childhood days are now over". Still not comprehending the magnitude of what is taking place, he is annoyed but not frightened and does not seize the opportunity to escape offered by a friendly cop.

Even when he arrives at Auschwitz, he sits on the ground shaven and wearing a striped uniform, talking with friends as if he was in a school playground during recess. When Gyuri discovers that "he could be killed at any time, anywhere", he attains a sort of spiritual freedom and his determination to survive is increased. Pretending to be sixteen, Gyuri escapes the gas chamber and is sent to Buchenwald and then to a smaller camp.

The scenes of murder, death, and dying at the camps are thankfully left to the imagination and the film focuses on Gyuri's personal reactions to what he sees around him. Koltai, a cinematographer for twenty-five years, creates a visual cinematic poem in which his color palette is so muted that we experience the mud and the atmosphere of cold and gray almost viscerally. After the Fateshifting, all weakened enemies also die. The player can travel on land, jump down from predesignated spots and swim in the water.

The player has the ability to communicate with, rob or kill NPCs; each of these actions have their own consequences. Lead combat designer Joe Quadara emphasized that "twitch skill is only going to get you so far. Strategy and proper RPG playing is going to get you farther. Weapons and armors can be purchased from shops, looted from fallen enemies or discovered among hidden treasures.

Rarer and better ones are awarded as part of quests. However, the best weapons and armors are only achieved through crafting. While high-quality crafting material are rare and expensive, the extended length of the game means that the player inevitably comes into possession of an inordinate number of weapons and armors, from which the needed crafting parts can be salvaged.

Thus, the necessary high-quality crafting material are bound to occur. In addition, the crafting quality depends on two of the player character's skills: "Blacksmithing" and "Sagecraft". Each of these can be upgraded throughout the course of the game up to ten levels. The former is directly involved in improving the results of salvaging or crafting, while the latter improves the ability to create magical gems. These gems can be inserted into socketed gears, or consumed during the crafting process for their magical properties.

Immortality doesn't mean that they cannot die, it means that their essence will be reborn in another body, repeating the past, endlessly. The Faelands are divided into a number of separate regions; the forests of Dalentarth, the Plains of Erathell, the canyon territories of Detyre, the marshes of Klurikon and the crystal kingdom of Alabastra. Throughout the Faelands exist settlements belonging to the mortal races: the human Almain and Varani; the Ljosalfar and Dokkalfar, light and dark Alfar elves respectively; and the gnomes.

It is these mortal races that the Gadflow's Tuatha Deohn — corrupted Winter Fae — seek to exterminate in their "Crystal War", not only in the Faelands but in the neighbouring kingdoms as well. Amalur is also home to a species of supernaturally-gifted people called "Fateweavers. For a number of years before the game's outset, the fate of everyone in the Faelands has been, "Slain by the Tuatha Deohn," suggesting that the Winter Fae will win their war of conquest.

Plot Kingdoms of Amalur: Reckoning follows the story of a mortal known as the "Fateless One", who, having died before the game's outset, is revived in the experimental Well of Souls by the gnomish scientist Fomorous Hugues.



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