It's also an opportunity every year to revisit decisions we made it in previous years and see what we've learned and what we want to do differently. As one specific example, we've spent a bunch of time internally talking about the Halloween gift drops.
We have a bunch of amazing content we're about to ship and we wanted to evaluate the gifting system to figure out if it was a good method for distributing some of that content. When gift drops were introduced way back in 's Scream Fortress update, they were intended to be a small value-add — a simple bonus for all players participating in the update. As time went on and Halloween updates came and went, however, some players spent more and more time focusing on gifts, often to the detriment of the players they were playing with.
The Halloween experience for many players now consists of sitting idle in a custom server while a plugin teleports them from gift spawn point to gift spawn point. Ordinarily we don't mind if players do things that we don't personally enjoy as long as their fun doesn't harm the quality of experience for other players. In this particular case, however, because the overwhelming majority of gifts claimed went to a tiny handful of accounts, we feel comfortable characterizing the current system as blatantly and transparently unfair: While some farming accounts claimed more than five hundred gifts just last year, the median numbers of gifts claimed was only five.
As before, we're continuing to iterate on gifts for this year's event. In line with our original goals of giving all participating players some free Halloween content without affecting the core experience, this year we'll be giving every player one guaranteed gift bundle just for logging in during the event. This bundle will contain a random sample of some of this year's content, including some that would otherwise only have come from crates. To keep some of the fun of getting multiple gifts through the event, all players can earn a secondary bundle by completing some of the event achievements.
Put together, these two bundles will grant more items per player than the median five gifts from last year. Because historically the total number of gifts has been unbounded, and the distribution incredibly skewed, we have been greatly limited when it came to what sort of content we could distribute.
As we're now more tightly controlling the distribution, we can grant a wider variety of more interesting content and we look forward to seeing you all get your hands on some of it in just a few days.
It's been a whole year since you guys played a Team Fortress Halloween map. It would be the equivalent of going from seeing zero skeletons to seeing a thousand skeletons at once. Are your eyes deceiving you? We've added 18 new community cosmetics, 10 new community War Paints, and 17 new community Unusual effects! Plus, the Festivizer can be found as a bonus drop when opening the Winter Cosmetic Case, and the taunt Unusualifier can be found as a bonus drop when opening the Winter War Paint Case!
It wouldn't be Smissmas without the Spirit of Practically Giving. Store through January 7th, And last but not least Stocking stuffers for everyone! See you in ! The biggest event on the Competitive TF2 calendar is back again!
Taking place from Friday, August 23rd, to Sunday, August 25th, the event will feature three days of non-stop action and the highest level of competition the game has to offer. NA, attending to represent their region. On the evening of Thursday, July 25th, a bug was introduced that allowed some older crates to grant an Unusual hat on every opening.
We fixed the bug the following morning and decided to trade-lock the hats from the bugged crates while we evaluated the situation. Over the past week, we have been discussing ways to address this situation with the goal of minimizing the impact on the TF2 community as a whole, while preserving the experience of customers who had simply opened a crate, made a trade, or purchased from the market on the 25th, unaware that a bug produced their item.
During our investigation we discovered that a small number of accounts acquired these hats and a smaller portion of those accounts acquired an exceedingly large number of them. Machine Added checks to prevent loading an invalid. Now when entering the portal, player speed will be set to 0.
Featuring 6 new community maps: Farmageddon, Sinthetic, Los Muertos, Erebus, Terror, and Graveyard Added the Crimson Cache Case Contains 20 new community-created cosmetic items that make up the Crimson Cache Collection Has a chance to give one of 5 new community-created Halloween-restricted items as a bonus item Has a chance to give a taunt Unusualifier as a bonus item Added 5 new community-contributed taunts to the Mann Co. This does not include Crates.
TF Team For general feedback about the game. Steam Support Visit the support site for any issues you may be having with the game or Steam.
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